Gunzilla Games: Delivering On The Mainstream Promise
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You're now plugged in to the Delphi podcast. How is it going everyone? I have, been out of the out of the podcast circuit for a little minute, but I, could not be more excited, to be back today with Vlad, the founder and CEO of Godzilla Games. Vlad is a real force of nature that I've had the pleasure of getting to know much better over the last, 6 or 7 months. And, yeah, very excited by everything they're building. And so, Vlad, pleasure to have you here. Very excited to have you on.
It's a great pleasure to be invited, on this interview, and thank you, Pierce. Thank you for having me here. And it's a great pleasure to know you. Thank you.
Absolutely. So Vlad's been a little under the weather, but he's persevered to make sure he can make it today. And I'm very excited for all of you guys to hear a little bit more from him. So, Vlad, maybe you could kick it off a little bit and, give us a bit of a a background on you, you know, where did you come from, what you worked on historically prior to Godzilla.
Sure. We'll start with a quick introduction to my story. So I started actually, I started my career in Fintech, where I spent around 7 years. And one of the major achievements which I achieved was the creation of one of the biggest payment systems in Europe, where which I started as a cofounder and technical director. And after really getting tired of, you know, strict financial restrictions in, running such business and actually a lot of daily excitement, I moved to gaming space where I'm already now for almost 10 years. And, probably, it's worth it's worth mentioning that before starting God
Amazing. So, yeah, I mean, clearly, you know, had a a large degree of success in in various other business ventures, especially in gaming as well. Like, what, what kinda drove you to it? Right? What was what was the initial impetus towards Godzilla? You know, I believe you put a made a pretty substantial personal investment as well to get this thing off the ground. Like, yeah, I would love to learn a little bit more about what you drove what drove you to it.
Because I was a passionate gamer from my childhood, and my PC was my best friend when I was a child. Pierce, I think that you spent lots of, years in front of your PC playing games as well. And, since I started since I joined the gaming space, I felt myself truly satisfied with what I'm doing daily. And, the our Godzilla journey with my, business partners started, started from Warface. And, the first idea was to create the general idea of the creation of Godzilla games was to create the next big thing in gaming space based on all our proven experience in Warface. This is why Warface, became mo
so then let's yeah. Sort of fast forward 5 years, I think there's been almost a $100,000,000 invested in development. The team's grown from that initial 100 that you guys hired up to over 370 now. You guys have delivered a product that, you know, I I, in my waking and my dreaming life, can't stop thinking about. I'm absolutely hooked on. What is Off the Grid? What was the idea? Where are you guys right now?
Off the Grid is a next generation multiplayer better rail shooter, which is available now on PC, PlayStation, Xbox, and next week will be available on Mac and even mobile devices, and even your smart TVs through cloud gaming. Off the grid is a next generation shooter, which is based on our understanding of the future game design and future interests of gamers. Pierce, in the beginning, you mentioned that, that you enjoyed that we have already delivered this experience. I don't think so. Yes. The game is avail
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